PERRY PARK

Using high-resolution aerial capture, we generated georeferenced terrain models and detailed site meshes that were imported into Unreal Engine and Sketchfab to create fully interactive 3D environments. These digital replicas allowed teams to explore routing options, evaluate sightlines, test design concepts, and review course layouts in real time with a level of accuracy and immersion impossible through traditional drawings alone.

The result is a flexible platform for golf course development and promotion, delivering everything from interactive applications and web-based 3D experiences to cinematic videos and print-ready artwork. Optional enhancements include custom viewing tools with annotation and measurement capabilities, multiple presentation styles, and tailored branding packages designed to support projects from concept through launch.

Physics simulations